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All original material is Copyright © John Hodson 2011-2012. If anyone wants to add any material to my Exalted section I''ll include their with name and copyright in the post notes unless they want to contribute anonymously.

The first section is basically my take on Exalted. Right now I'm just copying up my notes so everything's very raw while I put down my ideas. I'll work on editing everything and making it more coherent later. As a result things will contradict the in game canon and even be self contradictory especially since not all my notes are copied in chronological order. They've been typed up without editing to remain as close as possible to my original vision.
Showing posts with label Primordials. Show all posts
Showing posts with label Primordials. Show all posts

Tuesday, 6 December 2011

The Primordial Age

    What if people were there to be sacrificed to the Primordials. People were enslaved by the Dragon Kings and sacrificed to the Primordials to worship them.

Sunday, 22 May 2011

Essence Above 10

    10 is the limit for Exaltation because that's the highest anyone can have while containing their Essence in a single soul. As powerful as they were there's no known record of the Exalted ever creating new ones. Only the Primordials have greater Essence, fighting these titanic beings was an act of heroism eve for fully developed Solars and their allies. maybe some truly mad Solars, driven mad by megalomania and the ability to do anything they desired attempted to raise themselves to the level of the world's creators, elevating them above even the Unconquered Sun by experimenting on themselves. If such things took place there's no known evidence of them succeeding. But that might not mean they didn't try. Their abilities were exceeded only by their own ego.
   Perhaps this was the purpose Amarec had when creating R'yuk, to create another soul for himself and thus be able to increase his Essence even further. Of course according to existing logic on the nature of the Primordials he would have to create ten more, which maybe he planned to do. His notes on his experiment were extremely vague about his actual purpose so any thought on the subject is a matter of speculation. A similarity with Horcruxes enters here about keeping parts of yourself in objects. Maybe on his journey to Malfeas he really did learn the secret of the Primordial's existence, or at least the relationship of demon princes to their master and then discovered a way of reproducing it. If this was the case, since he'd already begun he was on the path to becoming a being of such transcendent power. If so then the Sidereals were justified in assassinating him before his plan could be completed.

Wednesday, 18 May 2011

    Orichalcum- Light of Creation. Moonsilver Essence of the Wyld. What if soulsteel is the Essence of the Neverborn. It isn't just an ore found in the Labyrinth but part of the being of the Neverborn themselves. They have to travel to the very lowest level of the Labyrinth to find the material. They use part of the tombs of the Primordials that their dead consciousness is kept in and use it to imprison ghosts. Or they use jet black matter from the Labyrinth that part of the (unintelligible) sub division that at once imprisons the Primordials and shapes according to their dreams. Unlike Malfeas the Uderworld and the Labyrinth were created without design and by accident. In a way the Labyrinth appears to resemble the Wyld presumably changing form according to the Neverborns' thoughts. Their thoughts more than words or images echo through the Labyrinth, twisting it and bringing insanity. Maybe these black, semi tangible nightmares coalesce temporarily into eddies of insanity and malice. This is the Essence that soulsteelsmiths use.
   Perhaps the magical materials are actually made from Essence in some way. They are made from a specific type of Essence that relates to the Exalted who use it. In a way magical materials are similar to hearthstones. For instance jade is material brought about by the life giving effect of Elementals.

High Essence Charms

    I thought that Dreams of the First Age would have a comprehensive collection of genuine high Essence Charms for all Exalted, including maybe Abyssals. The scale of Charms with Essence 9 and 10 allow the Exalted to strive against the Primordials. These are the Charms they used in their defeat, the powers that led to their defeat and enforced the oaths they took that banished them Elsewhere and imprisoned them in Malfeas (Eclipse Caste.) This is the potential for greatness an Exaltation holds.
   Guide to the Camarilla has an encyclopaedic section on all of the major Disciplines and the Camarilla ones at levels 6 to 10. This is what they should do with Exalted when making a book about the First Age. Also they should have given it more history so you could set a game during any period of the First Age. From it's herioc beginnings around the War of the Primordials when the Solars are fighting to free humanity; to the true High First Age when they made Creation the awesome wonder that it was and everyone remembers the Age for; to the twilight of the First Age when the Exalted's long developed powers are at their greatest but their corruption throws a dark shadow over the world and although their magic and technology have reached a height never seen before they have become evil, scheming despots about to tear apart the world they once created. This is why the Sidereals took the drastic step of assassinating every one of the Solars and imprisoning their Essences for all time. I like the booklet that gives you a guide to Meru, it gives you a feel of the contemporary setting, but the First Age has such distinct parts it really should have covered all of them.
   I've been thinking too about the scale of history of Exalted. Although it shouldn't be overdone because the scale it's at gives it a level of immediacy and more gravity to individual actions, earth history and the Primordials give me other ideas. There's a major opportunity to use the stories of H. P. Lovecraft, especially Call of Cthulhu as an inspiration in Exalted. Earth history goes back aeons. I don't think that the history of Exalted should go back thousands of millions of years, but there's such a strong link between the elder races from Call of Cthulhu and other stories, and the Primordials that the writers really should have looked into. The Primordial Age sounds so much like an age of earth when being of vast power ruled or fought with eachother. I think it's something that should have been gone into in greater depth creating a truly primordial and arcane past.

Monday, 2 May 2011

30th April

    Instead of designing a building with architecture they design it with magic. Rather than using physical paws of structure they channel Essence through sheer aesthetics and intent. During the First Age and Shogunate designing a building based on architecture was very vulgar for Exalted and many mortals. The Primordials designed buildings using a mastery of Essence that made building of a kind which haven't been seen since.

Sunday, 13 March 2011

Lunar Exaltation

    The power to be what they really are. Lunars shape their own reality just as the Solars shape the reality of the world around them.
    Lunars Exaltation comes to those who are determined to be themselves and from a quest like the Fickle Lady to realise what they really are.

    11th March The power of Solar Exaltation is to make the world anything they want it to be (best expressed through their unique mastery of sorcery.) The power of Lunar Exaltation is to make themselves anything they want to be like Luna herself.

    12th March The background of Lunar Exaltation is bad story writing with one contradiction after another. On the one hand they are individualists (good point) but they are defined by the need to protect something (which sounds more on the Sidereals wavelength and is a bit wet when written about the Lunars.) In addition to this deep seated requirement to protect something (which sounds more like something belonging to the Chosen of Gaia rather than the Chosen of Luna) they specifically have to sacrifice it according to the practices of the Crossroads Society to be initiated into sorcery.

    13th March Lunars can exist in the Wyld because of the Essence within them, their physical form doesn't have the same permanence as other physical beings' forms do, allowing them to change themselves with thoughts to cause shapeshifting and their manifestation as an expression of identity helps protect them against the warping effect of the Wyld. 'It's a bit like the Fair Folk forms in reverse. The Fair Folk must create a fixed physical form to enter Creation in order to exist within it because that's the nature of the physical world. Dreams and consciousness cannot exist within it on their own without the Fair Folk's own powers. In a similar way the Lunars have powers like those belonging to the Fair Folk, they have a close association with the Wyld since Luna was created to protect Creation against it. In a way that can't be imitated by other Exalted they can shape their bodies through belief. Like in the Wyld where the Fair Folk can be anything by thinking it the Lunars can do the same, in Creation as well. Moonsilver tattoos extend this ability making the Lunar's form ever more protean and capable of internalising new forms. The critical difference between the Primordials and the Fair Folk is that the Primordials' thoughts shape the physical world whereas the Fair Folk and the World they inhabit are dreams.'
They are what they believe they are. Whereas other beings have a permanent physical shape which can be changed equally permanently by the warping effects of the Wyld. Moonsilver tattoos are specifically designed, placed at certain points on their body to amplify this effect to change their form based on belief. Firstly they have to understand another creature and believe they are it in order to become it. They have to take the creature's nature into themselves.