Sail 5 Essence 4?
Wherever there is water the ship will sail, the bottom of the keel barely breaking the surface. It can travel far inland up the shallowest rivers or chart unnavigable shoals and reefs. It can only be stopped by a point where it's weight would rest on land like an exposed sandbar or a narrow stream. Fords of sufficiently wide rivers are no impediment as a long as there is at least an inch of water. Neither will currents stop it or change it's course.
It's a dark and frosty night. The moon is full and I walked across a graveyard. It's time to start my blog. This is principally a place to put up all my writing about Exalted. I'll also be writing short stories, prose poetry, bitching about what I think is wrong with the world (starting with this damn template) and anything else of interest. 19/1/11
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All original material is Copyright © John Hodson 2011-2012. If anyone wants to add any material to my Exalted section I''ll include their with name and copyright in the post notes unless they want to contribute anonymously.
The first section is basically my take on Exalted. Right now I'm just copying up my notes so everything's very raw while I put down my ideas. I'll work on editing everything and making it more coherent later. As a result things will contradict the in game canon and even be self contradictory especially since not all my notes are copied in chronological order. They've been typed up without editing to remain as close as possible to my original vision.
The first section is basically my take on Exalted. Right now I'm just copying up my notes so everything's very raw while I put down my ideas. I'll work on editing everything and making it more coherent later. As a result things will contradict the in game canon and even be self contradictory especially since not all my notes are copied in chronological order. They've been typed up without editing to remain as close as possible to my original vision.
Showing posts with label Pirate Captain. Show all posts
Showing posts with label Pirate Captain. Show all posts
Thursday, 27 January 2011
Tuesday, 25 January 2011
Ten Thousand Innocent Slaughters
Combatants captured alive (or dead) are often taken below deck to be tortured and their agony used to power the ship's Essence engine. Pain is transmitted along the soulsteel ribs of the ship's structure.
A Thousand Lives of Torment sometimes perform necromantic rites so the souls of those killed turn into ghosts and are bound there in soulsteel manacles or within the fabric of the ship so their agony can endure after their death.
Is the ship a shadowland or becoming the centre of a shadowland? When 10,000 souls are delivered will it become a manse?
In the bowels of the ship is a miserable hold where captives are held either to be eaten by the crew or to power the ship. Sometime before a battle the deathknight will kill some of the captives, then bind their spirits so they can be used as hungry ghosts.
The vessel literally is a ghost ship, made from people's souls who's agony was so terrible it took on physical form and with shades bound to it's structure.
Ths ship can't hold out water (at least most of it) but actually sinks and it's soulsteel hull is far too strong to be seriously damaged. The only way to sink it is to damage or destroy the hearthroom.
A Thousand Lives of Torment sometimes perform necromantic rites so the souls of those killed turn into ghosts and are bound there in soulsteel manacles or within the fabric of the ship so their agony can endure after their death.
Is the ship a shadowland or becoming the centre of a shadowland? When 10,000 souls are delivered will it become a manse?
In the bowels of the ship is a miserable hold where captives are held either to be eaten by the crew or to power the ship. Sometime before a battle the deathknight will kill some of the captives, then bind their spirits so they can be used as hungry ghosts.
The vessel literally is a ghost ship, made from people's souls who's agony was so terrible it took on physical form and with shades bound to it's structure.
Ths ship can't hold out water (at least most of it) but actually sinks and it's soulsteel hull is far too strong to be seriously damaged. The only way to sink it is to damage or destroy the hearthroom.
Pirate Captain
Day 12 Soulsteel hull ship can submerge or sail with no draft when he uses appropriate Charms.
Warghost crew eat the crew of other ships and coasters they capture.
Lives in a mangrove swamp manse.
View beyond the Horizon Charm.
Wavecleaver daiklave, direchain and soulsteel vambraces.
Most notorious for their raiding of slave ships and the slaughter of all those on board.
Ten Thousand Innocent Slaughters- name of ship. The Abyssal was given the ship plated in the shell of ten thousand souls if he could harvest as many from Creation.
Hull and masts are made of soulsteel and carries all manner of diabolical weapons. Crew have to gather ten-thousand people who have never spilled blood.
Day 38 Has launched many vicious raids against coastal town and acts of indiscriminate piracy on ships in the Southern waters with the only apparent intention of wreaking havoc. They have become particularly infamous for their hijacking of slave ships- many belonging to the Guild which has earned them both ire and dread- and slaying all those on board. Sometimes the crew are killed (the slaves are already chained below deck) then the deathknight performs Necromantic rites so the souls of those on board will become ghosts bound to his Deathlord and then the ship is sunk. Other time slaves and other captives are tied to the anchor chain which is then thrown into the water. Or the crew sail to where sharks and other predators are feeding then tow the unfortunates behind the ship. Even some pirates of Blue Haven are scared of them. Those captured in battle are either eaten alive or crucified to the yard arms.
Others are taken below decks and tortured to power the ship's Essence engine or used to practice cruel sports such as chaining people to the stern while they sail through shark infested waters. This is a favourite and crewmen bet on who will be the first to die.
Warghost crew eat the crew of other ships and coasters they capture.
Lives in a mangrove swamp manse.
View beyond the Horizon Charm.
Wavecleaver daiklave, direchain and soulsteel vambraces.
Most notorious for their raiding of slave ships and the slaughter of all those on board.
Ten Thousand Innocent Slaughters- name of ship. The Abyssal was given the ship plated in the shell of ten thousand souls if he could harvest as many from Creation.
Hull and masts are made of soulsteel and carries all manner of diabolical weapons. Crew have to gather ten-thousand people who have never spilled blood.
Day 38 Has launched many vicious raids against coastal town and acts of indiscriminate piracy on ships in the Southern waters with the only apparent intention of wreaking havoc. They have become particularly infamous for their hijacking of slave ships- many belonging to the Guild which has earned them both ire and dread- and slaying all those on board. Sometimes the crew are killed (the slaves are already chained below deck) then the deathknight performs Necromantic rites so the souls of those on board will become ghosts bound to his Deathlord and then the ship is sunk. Other time slaves and other captives are tied to the anchor chain which is then thrown into the water. Or the crew sail to where sharks and other predators are feeding then tow the unfortunates behind the ship. Even some pirates of Blue Haven are scared of them. Those captured in battle are either eaten alive or crucified to the yard arms.
Others are taken below decks and tortured to power the ship's Essence engine or used to practice cruel sports such as chaining people to the stern while they sail through shark infested waters. This is a favourite and crewmen bet on who will be the first to die.
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