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All original material is Copyright © John Hodson 2011-2012. If anyone wants to add any material to my Exalted section I''ll include their with name and copyright in the post notes unless they want to contribute anonymously.

The first section is basically my take on Exalted. Right now I'm just copying up my notes so everything's very raw while I put down my ideas. I'll work on editing everything and making it more coherent later. As a result things will contradict the in game canon and even be self contradictory especially since not all my notes are copied in chronological order. They've been typed up without editing to remain as close as possible to my original vision.

Friday, 14 October 2011

Zombies

    "...By removing the head or destroying the brain."

    Zombies are a particularly horrifying adversary to face, especially in the Age of Sorrows. Lacking Essence weapons entire villages have been abandoned or devoured by these unholy monsters. On the battlefield zombies possess no training or discipline and are able to only shamble forwards at a slow pace. But they are relentless, feeling no pain from their wounds, experiencing no fear and only stop when their bodies are destroyed entirely. Once within the reach of a zombie's clasping grip there's no escaping it before they pull their victim apart limb from limb and devour them alive.

Strength: 4, Dexterity: 1, Stamina: 2
Perception: 2, Intelligence: 0, Wits: 1

Daft as a Brush: Zombies possess no abilities whatsoever.

Attack: crush attack Speed 6, Accuracy 4, Damage 4B*, Rate 1

DV/Soak: Dodge DV 0, Soak 1L, 2B (special)

Motivation: Feed

    SPECIAL RULES

    Arisen Hunger, Tear Attack
   Zombies are incapable of wielding weapons and have only their hands and teeth to attack with. However they claw and bite so ferociously in their hunger for living flesh their damage is resolved differently to normal bashing damage. Instead of cycling down the victim's entire health chart before inflicting lethal damage, first mark a box with a level of bashing damage, and then if the attack has inflicted another, add the second level of bashing damage to make it lethal damage.

   Risen Dead
  Trying to stop a zombie is almost impossible. You may be able to run faster  but they keep on coming no matter what you throw at them. Only crippling attacks and attacks aimed at the zombie's head inflict any injury. A crippling attack may lop off it's arms or legs, but will do no actual damage on it's health chart. Only attacks aimed at it's head can stop a zombie. Also a zombie is not incapacitated by bashing damage when it reaches it's incapacitated health level but goes on receiving lethal damage while fully active and does not suffer from wound penalties. Only weapons sufficiently powerful to completely destroy it's body such as Essence weaponry or fire can kill it otherwise.
    Mask of Winter took the rather devious step of overcoming the zombie's inherent lack of discipline by chaining his zombies together into gangs with iron collars around their necks. This had the added advantage of making it impossible to cut their heads off at the neck.